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TDM 008: A WALK IN THE THEME PARK
| TDM 008: A WALK IN THE THEME PARK |
00. Arrival![]() This time, you come out of the water, the Nameless Island's own inherent energy drawing people in. It's like being suspended between realities and abruptly pushed from behind through a rift in dimensions. It may make you sick, or that might be the motion of the ocean, lifting you to the surface and carrying you to shore. Waterlogged and covered in sand, new arrivals will be greeted by robots who welcome them with towels and bracelet devices. The A5 card is already loaded up. Feel free to explore the Island, though there isn’t much to see. Most of the buildings are abandoned and in dire need of repair, and beyond the city lingers a thick fog that obscures much of the wilderness from view. Wander too far into this fog, and you will find yourself mysteriously looping back to where you began, your memories of what you were doing and how you got there erased. With that in mind, it may be wise to stake your claim on a rundown apartment, a tent on the beach, or a bed in the “comfortable” new barracks. Your inventory will be found a day later, wrapped up haphazardly and delivered to each person's makeshift home. I. SIX FLAGELLANTS![]() Welcome, one and all, to a thrilling new location! Robots have worked tirelessly to build, from the ground up, what can only be recognizable as an amusement park. You are just in time for the grand opening of Six Flagellants: Great Advagtures! The Ferris Wheel routinely stops when lovebirds reach the top, waiting for a kiss - or something more daring! - before it starts up again. Robots warn of the scary Haunted House: a dark building with wall-to-wall creeps, and hot and cold running chills. Flickering ghosts roam the halls, and you may find an eerily realistic Headless Horseman -- who bids you, "Come closer. Give me head," while pointing to yours. Hey, get your mind out of the... Nevermind. The Carousel is a two-story affair. Nude figures with familiar faces lounge about, waiting to be ridden, and closer inspection proves that they have the faces of your fellow islanders. Hop on your favorite person and take them for a spin! There are even Bumper Cars, which have the interesting effect of making one feel more aroused with every bump and impact. (It's randomized each time, so don't try to guess based on car color!) What should be a similar ride, the Teacups, has the robots' madness written all over it instead. They have misunderstood the gentle spin-cycles for dangerous, dizzying loop-the-loops across a wide track. Some would swear that the ride has a supernatural invocation for fear. Others are simply man enough to admit they're afraid. Lastly, the Tunnel of Love is not what you expect. Although flavored lube and guides to cunnilingus are on each fleshy-log-shaped boat, the motion of the ocean is quite soothing, and there's a pleasant floral scent in the air that causes a light intoxication. Don't forget to try the food! Similar to the Street Kiosks, there's a ton of faire food: cotton candy, corn dogs, and the like. Mascot outfits are available and those who wear them will be rewarded generously with credits. II. LIKE A FIREWORK![]() The next morning, you receive a message on your device: You are cordially invited to a celebration of skinship at the House of Worship. Please do not dress for the occasion. If asked about it, the robots will confirm that is not a specific holiday, but a simple joyous event. If you pry, they may even say that the Old Ones often made merry and partook in the pleasures of the flesh - and so too should you. For an hour, there will be food and drink - alcoholic and aphrodisiac. Then, at the designated time, once the sun has gone down, clothes will be shed and a revelry begun. As fireworks explode overhead, the different colors send the naked senses reeling:
A group shower will be provided after the festivities wind down. III. MISTLETOE![]() Many cherub dragons can be found gathering together in the Greenhouse, working together to finish the cultivation of a new plant. They spend an exhaustive night decorating the island with the new greenery, which can soon be identified as mistletoe. You may think it's sweet of them, but don't get caught underneath one of these sprigs! Standing under the dragon's mistletoe will cause sensory deprivation - and of course, the only way to regain what was lost is to indulge in an Auspicious Act. (You may choose whichever sense you like, or even choose to be figurative, such as "the sense of reason" or "a sense of purpose.") N A V I G A T I O N |





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Oh, but then it turns around and starts pointing to something, one of the attractions? Yes! The haunted house! ]
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But... ah. Haunted house, huh?]
You... want me to go in there?
[Not that he’s scared, or anything!]
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Okay, okay! I’m going!
[He starts walking on his own, headed for the haunted house. He can do this! The chocobo has encouraged him!]
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Once they get to the entrance to the haunted house the chocobo gives Prompto one more pat on the back as it waits for him to step in. You first, he'll follow. Show this haunted house who's boss. ]
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[But he does go first, stepping inside and walking ahead. Already, there are ghosts wailing and mysterious, spooky thumps. He follows the hall further in.]
You staying with me, chocobo?
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When Prompto questions, a wing pats at his head as he remains right behind him. He's got you covered, fellow chocobo. There's some extra creepy scratching noises on the walls, lights blinking, and some fog starts to flood onto the floor. Both wings grab at Prompto's shoulders and give a push to urge him to keep walking. ]
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I’m goin’! Just... aah!
[He jumps as a shadowy figure passes by ahead.]
W-wow, they must even have actors in here. They went all out.
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This chocobo will continue to be a very brave chocobo, huddled close at Prompto's back, continuing to urge him forward even as he swears he can hear some kind of sinister cackling up ahead and the place feels a little colder than it was a moment before. ]
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That guy doesn’t have a head, dude.
[Maybe they should run?]
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(Also how is it talking if it doesn't have a head??)
The chocobo grabs a hold of Prompto's arm as best it can considering you can't really get a grip of things with these wing hands, turns around and immediately starts yanking him back down the other way to try to find the entrance to get the hell out of there. ]
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I really don’t think blond would be a good look for you! [Over his shoulder to the pursuing ghost.] Maybe find a nice pumpkin, or something!
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[ The chocobo finally warks— er, speaks, not in chocobo language but actual human words. Swear to the Gods Prompto if you want to throw taunts at that thing and piss it off Noct will warp out of this haunted house without you. ]
Focus on where we're going, I can't see well with this costume on!
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Noct!?
[He has... so many questions right now, but Noctis is right, they should get out of here first.
He slips past the costumed man, grabbing hold of a wing.]
Follow me!
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H-hey, be careful! Don't make me trip on these stupid chocobo feet!
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He slows down just enough that Noctis doesn't fall on his adorable chocobo beak, pointing ahead.]
There's the exit!
[The blessed glow of the exit sign is just ahead!]
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Go, just go!
[ After one last push the head comes tumbling off his shoulders, and Noctis turns around to check behind them. That headless horseman is still trailing after them and so after summoning his engine blade from the armiger Noctis disappears in a flash of light as he warp strikes to drive the blade into their pursuer's body. Yet all it does is laugh, then disappear in a flutter of smoke. ]
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Only, it seems he doesn't need it, when Noctis goes warping toward the thing (still in that mascot outfit!) and it just... disappears.
His eyes are wide.]
Okay... Definitely not a guy in a costume.
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Who, him or me?
[ Because he makes for such a convincing chocobo now. ]
Don't tell me who's more terrifying.
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I dunno, man. A headless chocobo? Pretty terrifying.
[Or even worse, a chocobo with a human head!
Also just... give him a minute, his brain is still catching up to the fact that Noctis is here; he's still very confused by the mascot costume thing.]
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[ Rude, Prompto! Noctis drops the mascot head onto the ground then toes off the Chocobo feet so he can more easily get out of the rest of the costume. ]
Chocobo time's over, now you just get some loser prince instead.
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Aww, Noct. Of all the loser princes in the world, you're my first choice.
[Quips aside... boy did he miss him.]
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Yeah, I'd better be.
[ It's sort of stupid for him to be standing here in half of a mascot suit getting hugged, but what's even stupider is the fact that his ears go warm and he's actually... flustered. In a place where he's had sex before. And yet getting hugged by his best friend is still embarrassing. What's up with that?
A wing pats at Prompto's back though, because he can't really hug him back and he's not sure what else to do.
Even if he doesn't know what's been going on with Prompto (or the fact that he left, just like Noctis did), nothing will ever change the fact that he's important to him in more ways than he could ever imagine. And thus, nothing will get his nerves all messed up more than moments like these. ]
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You are! Promise.
[He lowers his hands and grins, but he still looks a bit confused.]
But man, what is even going on? With this island, and... [He just. gestures at the suit Noctis is wearing.]
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Wait, you don't know anything about the island, or being here?
[ He slows a little in trying to squeeze himself free of the costume, already scanning over his friend for injuries, anything out of the ordinary. Nope, he looks like the same old Prompto. ]
You... did you just walk out of the ocean? Like, recently.
[ Did he... leave? ]
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