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erku mods ([personal profile] erkumods) wrote in [community profile] ercookies2020-12-18 12:38 pm
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TDM 008: A WALK IN THE THEME PARK

TDM 008: A WALK IN THE THEME PARK



00. Arrival





This time, you come out of the water, the Nameless Island's own inherent energy drawing people in. It's like being suspended between realities and abruptly pushed from behind through a rift in dimensions. It may make you sick, or that might be the motion of the ocean, lifting you to the surface and carrying you to shore.

Waterlogged and covered in sand, new arrivals will be greeted by robots who welcome them with towels and bracelet devices. The A5 card is already loaded up. Feel free to explore the Island, though there isn’t much to see. Most of the buildings are abandoned and in dire need of repair, and beyond the city lingers a thick fog that obscures much of the wilderness from view. Wander too far into this fog, and you will find yourself mysteriously looping back to where you began, your memories of what you were doing and how you got there erased.

With that in mind, it may be wise to stake your claim on a rundown apartment, a tent on the beach, or a bed in the “comfortable” new barracks. Your inventory will be found a day later, wrapped up haphazardly and delivered to each person's makeshift home.



I. SIX FLAGELLANTS





Welcome, one and all, to a thrilling new location! Robots have worked tirelessly to build, from the ground up, what can only be recognizable as an amusement park. You are just in time for the grand opening of Six Flagellants: Great Advagtures!

The Ferris Wheel routinely stops when lovebirds reach the top, waiting for a kiss - or something more daring! - before it starts up again.

Robots warn of the scary Haunted House: a dark building with wall-to-wall creeps, and hot and cold running chills. Flickering ghosts roam the halls, and you may find an eerily realistic Headless Horseman -- who bids you, "Come closer. Give me head," while pointing to yours. Hey, get your mind out of the... Nevermind.

The Carousel is a two-story affair. Nude figures with familiar faces lounge about, waiting to be ridden, and closer inspection proves that they have the faces of your fellow islanders. Hop on your favorite person and take them for a spin!

There are even Bumper Cars, which have the interesting effect of making one feel more aroused with every bump and impact. (It's randomized each time, so don't try to guess based on car color!)

What should be a similar ride, the Teacups, has the robots' madness written all over it instead. They have misunderstood the gentle spin-cycles for dangerous, dizzying loop-the-loops across a wide track. Some would swear that the ride has a supernatural invocation for fear. Others are simply man enough to admit they're afraid.

Lastly, the Tunnel of Love is not what you expect. Although flavored lube and guides to cunnilingus are on each fleshy-log-shaped boat, the motion of the ocean is quite soothing, and there's a pleasant floral scent in the air that causes a light intoxication.

Don't forget to try the food! Similar to the Street Kiosks, there's a ton of faire food: cotton candy, corn dogs, and the like.

Mascot outfits are available and those who wear them will be rewarded generously with credits.



II. LIKE A FIREWORK





The next morning, you receive a message on your device: You are cordially invited to a celebration of skinship at the House of Worship. Please do not dress for the occasion.

If asked about it, the robots will confirm that is not a specific holiday, but a simple joyous event. If you pry, they may even say that the Old Ones often made merry and partook in the pleasures of the flesh - and so too should you.

For an hour, there will be food and drink - alcoholic and aphrodisiac. Then, at the designated time, once the sun has gone down, clothes will be shed and a revelry begun.

As fireworks explode overhead, the different colors send the naked senses reeling:
  • Red: You are amorous towards the people around you. Yours is a joyous celebration. The Auspicious Acts you offer are happy and lighthearted, full of kisses and sweet nothings.

  • Orange: You feel bold and adventurous, eager to try something - or someone - new. Your preferred Acts may be dangerous or exciting, perhaps with more than one person.

  • Yellow: You feel reverence when you watch the fireworks, reverence when you look at your fellow people. You feel blessed to be part of the celebration at the House of Worship, and you make the Acts you complete into Acts of worship. You are all about the spirit of generosity.

  • Green: You are not here to celebrate. Jealousy is your lot. Uncover a new side of yourself, full of bitterness and resentment, and try an Act that treads the fine line between light and dark.

  • Indigo: You are proud to celebrate! Those around you are lucky to bask in your presence. You have a newly-minted domineering attitude that makes itself known, and your Acts are likely to be something where you'll come out on top.

  • Violet: These fireworks make you feel unusual - the opposite of yourself. You are different in all that you want to do, preferring Auspicious Acts that you may not have thought twice about before.


  • A group shower will be provided after the festivities wind down.



    III. MISTLETOE





    Many cherub dragons can be found gathering together in the Greenhouse, working together to finish the cultivation of a new plant. They spend an exhaustive night decorating the island with the new greenery, which can soon be identified as mistletoe.

    You may think it's sweet of them, but don't get caught underneath one of these sprigs!

    Standing under the dragon's mistletoe will cause sensory deprivation - and of course, the only way to regain what was lost is to indulge in an Auspicious Act.

    (You may choose whichever sense you like, or even choose to be figurative, such as "the sense of reason" or "a sense of purpose.")



    N A V I G A T I O N



thelyss: (pic#14464817)

[personal profile] thelyss 2021-01-04 02:07 am (UTC)(link)
"Oh, that's-..."

Interesting, truly. Or would be, if a wave of dizziness hadn't suddenly overcome him. Had Essek been standing, he likely would have nearly toppled over. As it is he leans forward, catching his head in his hands. His pulse feels uncomfortably fast.

Thankfully they're nearing the end, with people tipsily tottering from their little boats.

"I'm-..." Quite obviously not all right. "Yes, it is." His voice is strained, the pain throbbing in his head once the dizziness subsides. "It is the light, I think. I am- unused to it."
immolzeth: (wtf)

[personal profile] immolzeth 2021-01-04 02:18 am (UTC)(link)
"Ah! Of course -- of course, it must be terrible out there for you, mustn't it? Oh, hmm."

At his heart Even is a problem-solver; magic is just the most interesting problem to be solved in a general sense. This, though, is rather more pressing and Even swaps seats, moving to sit beside rather than across from the drow. He reaches a hand up to put on Essek's forehead, peering to get a look at his face. He's not doing well.

"And of course the Augur's tricks aren't helping. That nuisance!" He's still loopy enough to be a talky creature, and he tuts, instead scooping an arm around Essek's shoulders. "Alright. Close your eyes, keep them closed. We're close to out of here, and you just hold onto me and I'll find somewhere dark, alright?"

His tone brooks no fussing.
thelyss: (pic#14464840)

[personal profile] thelyss 2021-01-05 12:46 am (UTC)(link)
There's no fever necessarily, but his skin does feel slightly warm. Still, Essek pulls back from the touch -- until the movement prompts a fresh wave of dizziness. He leans forward again, and when Even pulls him closer he can't risk pulling away again. For the short remainder of their odd journey together in the boat, he keeps his eyes blessedly closed.

When they finally dock he squints them open, but being that much closer to the entrance and real sunlight, the piercing pain is immediate and worse. Essek sighs in frustration, but lets Even lead him away.

"My apologies for being such an unexpected imposition."
immolzeth: (wtf)

[personal profile] immolzeth 2021-01-05 06:14 am (UTC)(link)
"Oh -- shush, I mean really, you met me on a carnival ride. Did you think I was doing big and important things with my day? Hold on tight, close your eyes, and stop fussing."

Even cranes to peer out the exit of the ride as they approach, and spots the back of a carnival tent that looks unattended. Good -- it's not nothing, and he marks it. When the dick-shaped boat bumps to a gentle stop and the gate pops open, to fanfare from some enthusiastic little robots, Even guides his new charge to his feet.

"Mind the gap," he warns, the boat wobbling lightly under them as they depart. The tiefling starts towards that tent he spotted, trying to keep them in the shadows. The effects of the tunnel are fading, but he's well enough into problem-solving mode that he is only suffering mild embarrassment over how presumptuous he's been with this clearly aloof man.

"I can cast Darkness to give you a bit of relief, if you don't mind not being able to see anything at all," he suggests. "Where are you staying? Hells, how did you get get here without sun protection?"
thelyss: (pic#14340834)

[personal profile] thelyss 2021-01-05 05:33 pm (UTC)(link)
"That won't be necessary, thank you." As much as complete darkness does sound appealing, Essek would rather keep his eyesight for now than trust the abilities of an unknown arcanist.

The tent isn't darker than the tunnel, but it is blessedly absent of the glaring artificial lights and the nauseating effect of intoxication. He carefully finds a place to settle, already feeling somewhat better after a few clearer breaths of air.

"I can normally withstand several hours of daylight without severe illness if necessary. That...space seemed like it might have offered a little temporary relief, but it seems whatever is in there had a more adverse effect on me as a result."

Essek shifts, leaning back against a storage crate a moment before sparing some effort to get a better look at his tiefling rescuer. "I have some...friends here, who have been here for some weeks. They've made space for me in their home."
immolzeth: (basic)

[personal profile] immolzeth 2021-01-05 07:27 pm (UTC)(link)
"Ah -- the others from your world. That's good."

Having lowered Essek to the ground, Even takes a moment to fuss about the tent, pulling the cracks tighter against any light spilling in. The sounds of a robot manning a game where one throws rings over a forest of dildos in the hopes of winning the big prize (of course another dildo) can be heard beyond, but it's leaving them be for now, blessedly. He pauses and looks down at the drow, and then comes to sit across from the man rather than hover, standing. Less awkward, maybe?

He treads a little carefully with the next question, uncertain. Essek has that vibe to him, that feeling of someone who just direly dislikes accepting help, and it's not a far leap to assume that he really doesn't like being seen needing help either.

"If it would be helpful, I can quietly contact one of them to help you get home," he suggests, hands on his own knees, looking evenly across at the afflicted man. "If not, well, there are worse places to wait out dusk."
thelyss: (pic#14340833)

[personal profile] thelyss 2021-01-05 08:41 pm (UTC)(link)
Decades of being accustomed to relying only on himself for anything of real importance tend to have that effect, especially when as shadowhand he's expected to maintain a show of power and position. Appearing weak, vulnerable, has never really been an option until relatively recently. And then just like that, it had been gone again.

It's not precisely the first impression he likes to make, but very little of this situation entire situation is in his control. Besides, there are worse things than being fussed over. Essek likewise has a feeling that Even is hardly the sort that would hold it against him.

Still, he carefully shakes his head. "No, there's no need to bother them. I should be fine with a little rest."
immolzeth: (wellactually)

[personal profile] immolzeth 2021-01-06 02:41 am (UTC)(link)
"Waiting it out it is, then," Even agrees amicably enough. Really, no skin off of his back, except that now he has to decide whether he should linger about or give the fellow privacy. Not yet, certainly; he isn't quite convinced yet that this drow isn't going to pass out or throw up or something horrendous.

So he settles in, and fishes around in his shoulder bag. Pulling out am insulated metal tube, he opens it and pours the cap -- a cup, now unscrewed -- full and passes it over. "Just water. Drink up.

"I'm Even, by the way, Even Immolzeth. I think I asked your world but neglected to inquire about your name, didn't I?" He flashes a smile of humour at his own expense.
thelyss: (pic#14459840)

[personal profile] thelyss 2021-01-07 11:28 pm (UTC)(link)
There's a noticeable pause as he considers the cup. Violet eyes look from it to Even slowly, clearly mistrustful, but he eventually takes it and drinks. The tiefling would hardly need covert tricks to incapacitate him further, if this was somehow all a ruse.

"Essek Thelyss," Essek returns after taking a careful sip. "Shadowhand to the Bright Queen."

Obviously Even won't know what any of that means, but it sounds impressive regardless. There's an image to be somewhat maintained, even if he isn't appearing very intimidating at the moment.
immolzeth: (snark)

[personal profile] immolzeth 2021-01-08 02:39 am (UTC)(link)
The suspicion, though unsurprising, does tweak Even's pride. He waits it out, and is satisfied when the drow -- when Essek takes his word for it. And indeed it's just water, though nice and cold thanks to the thermos.

Stashing the thermos upright beside him and crossing his arms over his knees, he tidily tucks his tail around his feet and grins a crooked little grin. He may not recognize the title, but the import is clear. "Aristocracy, then? I'm beginning to feel as if I may be the only person on this island who isn't either royalty or closely connected to."

Not strictly true, but everyone he's met in recent days falls into one of those two categories. It is a little intimidating to the son of a merchant.

"Regardless, it's a pleasure to make your acquaintance, Essek. I do hope this afternoon won't end up emblematic of your stay on the island. If you don't mind my asking, what is a Shadowhand, exactly?"