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TDM 008: A WALK IN THE THEME PARK
| TDM 008: A WALK IN THE THEME PARK |
00. Arrival![]() This time, you come out of the water, the Nameless Island's own inherent energy drawing people in. It's like being suspended between realities and abruptly pushed from behind through a rift in dimensions. It may make you sick, or that might be the motion of the ocean, lifting you to the surface and carrying you to shore. Waterlogged and covered in sand, new arrivals will be greeted by robots who welcome them with towels and bracelet devices. The A5 card is already loaded up. Feel free to explore the Island, though there isn’t much to see. Most of the buildings are abandoned and in dire need of repair, and beyond the city lingers a thick fog that obscures much of the wilderness from view. Wander too far into this fog, and you will find yourself mysteriously looping back to where you began, your memories of what you were doing and how you got there erased. With that in mind, it may be wise to stake your claim on a rundown apartment, a tent on the beach, or a bed in the “comfortable” new barracks. Your inventory will be found a day later, wrapped up haphazardly and delivered to each person's makeshift home. I. SIX FLAGELLANTS![]() Welcome, one and all, to a thrilling new location! Robots have worked tirelessly to build, from the ground up, what can only be recognizable as an amusement park. You are just in time for the grand opening of Six Flagellants: Great Advagtures! The Ferris Wheel routinely stops when lovebirds reach the top, waiting for a kiss - or something more daring! - before it starts up again. Robots warn of the scary Haunted House: a dark building with wall-to-wall creeps, and hot and cold running chills. Flickering ghosts roam the halls, and you may find an eerily realistic Headless Horseman -- who bids you, "Come closer. Give me head," while pointing to yours. Hey, get your mind out of the... Nevermind. The Carousel is a two-story affair. Nude figures with familiar faces lounge about, waiting to be ridden, and closer inspection proves that they have the faces of your fellow islanders. Hop on your favorite person and take them for a spin! There are even Bumper Cars, which have the interesting effect of making one feel more aroused with every bump and impact. (It's randomized each time, so don't try to guess based on car color!) What should be a similar ride, the Teacups, has the robots' madness written all over it instead. They have misunderstood the gentle spin-cycles for dangerous, dizzying loop-the-loops across a wide track. Some would swear that the ride has a supernatural invocation for fear. Others are simply man enough to admit they're afraid. Lastly, the Tunnel of Love is not what you expect. Although flavored lube and guides to cunnilingus are on each fleshy-log-shaped boat, the motion of the ocean is quite soothing, and there's a pleasant floral scent in the air that causes a light intoxication. Don't forget to try the food! Similar to the Street Kiosks, there's a ton of faire food: cotton candy, corn dogs, and the like. Mascot outfits are available and those who wear them will be rewarded generously with credits. II. LIKE A FIREWORK![]() The next morning, you receive a message on your device: You are cordially invited to a celebration of skinship at the House of Worship. Please do not dress for the occasion. If asked about it, the robots will confirm that is not a specific holiday, but a simple joyous event. If you pry, they may even say that the Old Ones often made merry and partook in the pleasures of the flesh - and so too should you. For an hour, there will be food and drink - alcoholic and aphrodisiac. Then, at the designated time, once the sun has gone down, clothes will be shed and a revelry begun. As fireworks explode overhead, the different colors send the naked senses reeling:
A group shower will be provided after the festivities wind down. III. MISTLETOE![]() Many cherub dragons can be found gathering together in the Greenhouse, working together to finish the cultivation of a new plant. They spend an exhaustive night decorating the island with the new greenery, which can soon be identified as mistletoe. You may think it's sweet of them, but don't get caught underneath one of these sprigs! Standing under the dragon's mistletoe will cause sensory deprivation - and of course, the only way to regain what was lost is to indulge in an Auspicious Act. (You may choose whichever sense you like, or even choose to be figurative, such as "the sense of reason" or "a sense of purpose.") N A V I G A T I O N |





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[He sees that rising flush, he has an idea she's probably either regretting that food right now... or maybe not. Either way, he'll be a perfect gentleman; he doesn't have a lot of friends who are so adorable and he's already pegged her as a friend, if he can help it.
The food stalls aren't far from a seating area and, despite the festivities of the faire, the place is relatively empty. There's a tent flap near one end from which some pair is... obviously suffering from similar effects, but at least they're on the opposite side of the tented open space, and at least they're keeping to themselves.
Still, the tiefling lashes his long tail before he takes a spot at a rounded table with a circular bench. He'd been hoping for some proper quiet and that is rather the opposite of what he'd been hoping for.]
So... this sort of thing happens rather more often than it doesn't. And sometimes you just don't want to... um. Well.
[He shrugs over his shoulder. At least the mystery pair make a good demonstration of ways to absolutely embarrass yourself. Oran keeps his voice low, rather than try to scare them off. He can't imagine having to find somewhere to start over after being interrupted and he knows how these stupid effects tend to wear off quickly if one can just... follow them through.]
There aren't a lot of people here who have the ability to heal things with magic, and my wizard friend isn't one of them. Unless you want to heal yourself with a fireball.
I think these... feelings... are the result of something like a charm or a curse, so I've been looking into removing curses. It's not my specialty. But... it might be something?
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And warm. Mmm, very warm. Enough to unclasp her traveling cloak and drape it over the bench next to him but they force themself to stop there. Much as they want to pull off more layers they can tell easily enough that it is because they feel so feverish... and that doing so in this chill weather would actually be a terrible idea.]
Evocation then... [Muttered to herself, when Oran mentions fireballs but they do manage to key into what he's saying a little more closely. In fact... She moves closer to him, forces herself to stand close enough that she'd have to actively lean around the tiefling to see any of what was going on at the other end of the pavilion.]
What makes you so sure it is magical and not just physiological? There's plenty of herbs and such that could do... similar things. [And she glances aside one more time, not that they can see anything, not that they want to watch or intrude or anything they just...
Before they really register what they're doing they're folding the cuffs of the dress up as though that will do anything with the heat or the way they want to squirm in place just for a little bit of relief.]
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And why does he feel so responsible? Perhaps he's falling a little to halfling prejudice. His ears cant a little lower, and he picks up his trailing comment.] The effects, I mean, and they're always the same, whether by candy or jellyfish or snow or anything else. 'Sex, or suffer'. It's not exactly fair, if you're looking to avoid it.
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[She has to take a moment to close her eyes, brow furrowed, concentrating... She sways a little, shifting her weight in a way that Oran may or may not realize is an attempt to press her thighs together, find a little bit of friction. And then she seems to realize what she's doing, eyes snapping open and for a second, just a moment, they're blue. Not just the iris but the entirety of her eyes, a dark jewel toned blue that seems to dissipate like smoke on the wind.]
I-I'm sorry... I should.... I should go.
[Don't mind her just reaching for her cloak there, clearly intent on bolting.]
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Ah... yes, sorry. Be safe!
[He would much rather have asked if she wanted a hand, because watching her squirm like that is getting to him far more than the noises of the other fair-goers... but that tone is so desperate and she's so sweet that he can't bring himself to interpose, especially because he's been so on the line already.
When Sandy's out of ear-shot, he sighs and props his cheek up on the table, shooting a side-glare at the orgasmic little cry going out behind the tent. To himself, he mutters,]
Maybe we'll see one another again some time?