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TDM 007: ARE YOU NOT ENTERTAINED? (Sorry, No Refunds)
TDM 007: ARE YOU NOT ENTERTAINED? |
00. Arrival![]() This time, you come out of the water, the Nameless Island's own inherent energy drawing people in. It's like being suspended between realities and abruptly pushed from behind through a rift in dimensions. It may make you sick, or that might be the motion of the ocean, lifting you to the surface and carrying you to shore. Waterlogged and covered in sand, new arrivals will be greeted by robots who welcome them with towels and bracelet devices. The A5 card is already loaded up. Feel free to explore the Island, though there isn’t much to see. Most of the buildings are abandoned and in dire need of repair, and beyond the city lingers a thick fog that obscures much of the wilderness from view. Wander too far into this fog, and you will find yourself mysteriously looping back to where you began, your memories of what you were doing and how you got there erased. With that in mind, it may be wise to stake your claim on a rundown apartment, a tent on the beach, or a bed in the “comfortable” new barracks. Your inventory will be found a day later, wrapped up haphazardly and delivered to each person's makeshift home. I. Entertainment District![]() Old and new arrivals alike have likely been enjoying(?) the Island’s one day of sunshine per week - and so have the robots! The energy they are able to harness from the sun has increased their productivity exponentially, and a colorful multi-level entertainment district has sprung up to surround a few of the city’s familiar locations. Here you will find the forge, the clothing shop, the Full Moon(ty) Theater, as well as a freshly upgraded Ticket to Ride: an all-purpose arcade where tickets won from skeeball and Whack-a-Woody can be exchanged for sexy, colorful prizes! Admission is free, and the robots especially encourage islanders to check out the following arcade additions: ![]() Lurid Laser Tag: Slip into a full-body laser tag suit and arm yourself with a robot-provided laser gun before you go into this spooky and maze-like laser tag arena, which has been designed in the fashion of an abandoned, post-apocalyptic city overrun with creeping, squirming, and sometimes grabbing plants (which may look and feel very familiar to the earliest residents of the Nameless Island). Avoid these obstacles and try to spot the enemy before they spot you! The laser guns issued by the ‘bots have three graduated settings, chosen by the shooter, to alert you when you are hit: 1. vibration, 2. sweet caress, and 3. deep massage. Any part of your laser tag suit may activate, depending on where you are hit. Islanders may choose to play 1-on-1 with a friend, or can be randomly assigned to an opponent or team. VR Rooms: Pull on a shiny new headset and enjoy an immersive virtual reality experience like none other available on the Island thus far! The technology is still somewhat limited, however, in that the rooms can only replicate settings and environments from the current users’ memories. Whether you’re looking to train your battle skills on your old stomping grounds or simply want to share the experience of your favorite hometown noodle shop with a friend, these new VR rooms will literally open up new worlds of entertainment to you. VR Rooms can be enjoyed alone or in pairs, and they are fully private. GundamPods: A scaled-down version of the newly installed mobile suit simulation cockpits which can be accessed in the hangar at the outskirts of the city, these side-by-side pods allow users to recreate the experience of piloting any mobile suit that has been brought onto the island, in PVP format. Scant and form-fitting clothing is recommended for the most seamlessly realistic piloting experience, as this allows the technology to interface with your sensory system. Wear a bikini and you’ll feel it right down to the G’s! II. Sexscape Room![]() Looking for the latest opportunity to earn credits? Look no further! The robots are researching the problem-solving capabilities of organic lifeforms, and they are seeking the Islanders’ help. The offered reward is very generous, and the ‘bots say the time commitment is no more than two hours. No manual labor required! Participants will only be given a puzzle to solve within that time limit. Those who agree will be led to a spacious, if dark, room... but not alone. When the lights turn on, two volunteers find themselves trapped together in an escape room! Written clues lead participants through a series of steps to find the trick that will unlock the doors that hold them captive. However, what kind of room they find themselves in is entirely luck of the draw. Some rooms are perfectly normal, with almost absurdly easy puzzles to solve - a tip of a bookcase or a key hidden beneath a pillow might just be the ticket out. Others may be outrageously difficult, with clues taking the form of cryptic riddles and assigned tasks requiring partnership and teamwork to complete. What kind of tasks, you may ask? Well, for some rooms it’s fairly obvious what volunteers are expected to do in order to earn their escape. That riding crop says it all, does it not? Those who fail to solve the escape room within two hours will be released without incident, the promised credits loaded to their devices. Islanders who successfully escape the room will be additionally rewarded with a goody bag of cute and colorful BDSM gear! III. Speed Dating at the Limp Noodle![]() So many renovations have occurred thanks to the efforts of those on the Island and the robots have decided a grand opening of the new Limp Noodle Shop! This robot-run shop has three small tables and a long counter for serving customers. It caters to various noodle foods and soups from any world and their menu changes regularly, but Wednesday is All You Can Eat Ramen Day. Try the Special Spicy Fishcakes to get a free drink, but they might make your noodle anything but limp and you'll need some help to calm it down. Effects can last up to three hours. But that’s not all. To promote the grand opening of the Limp Noodle the robots have added more seating and opened up the week for Swap Meet Speed Dating. That’s right, speed dating. Anyone who takes part in the 10 minute rounds of looking for your next Auspicious Act partner will receive all-you-can-eat snacks. Couples who hit it off will receive a free meal at a small two-seat table in a more secluded area. Questions are provided on note cards with a fine print reminder: “Eye contact supports sexual intrigue, please maintain at all times.” N A V I G A T I O N |
no subject
Here, she has to use her words in new ways, and they come out hesitant and obviously shy. ]
We both have good taste, then.
[ Eyes, being the windows into the soul. Her own are bright, like a harvest moon and she openly enjoys the color of his -- like the shallows of the sea. A favored color for her. ]
I don't think I've ever really looked at a human before. Not like this, not to find something I enjoy about them. You look younger than my father, though. Your face is very, smooth.
[ Second compliment, though she takes one hand off of her card to press her fingertips to Jim's cheek, careful not to scratch him. ]
no subject
He likes that hint of shyness. Not nearly enough to render her speechless, which is really very nice. ]
Looks like we do.
[ Her observations are met with a chuckle, and he dips his head slightly, staying mostly still when she reaches out to touch his cheek. ]
I should hope I'm younger. I'd tell you how old I am, but— ah, not sure how you measure time, where you're from? Do you understand human ages?
no subject
[ Below the table, her feet curl and her ankles cross and uncross. She's unused to sitting for such long periods of time, at least at tables with chairs. Should she keep her legs to herself, or sprawl indecently into his space? The woman she had been was the daughter of a warrior, versed in the honorable ways of bushido and now, though she is a demon at heart and kitted out like one, the lessons Tamura had taught her remain ingrained in her form.
She doesn't sprawl, but she does lean into the table a little, so that she may touch her thumb to his cheek now, while her fingers wander back a little further, to the blunt shape of his ear. So different than hers, which appear more like aquatic fins than ears. ]
He was in his fifties. His hair was becoming grey, but his heart and hands were strong. You appear much softer, very delicate. A necklace of gold would suit you well, and if I had my treasures with me, I would have you leave with something proper.
[ Because she is a generous and magnanimous leader. Because she cares. ]
If it helps, I am likely much older than you. Hundreds of years older.
no subject
That said, he's not complaining about that either, if anything he's more than glad to lean closer so she can touch all she likes. His skin is soft, with a lack of marks and scars that can be thanked to modern medicine, and with a smoothness that is due entirely to the routines Jim keeps to. He likes taking care of himself, vain though it might be. ]
Ah... Yes, I'm younger than that. I'm thirty. [ Not that her age really seems to bother him at all. Her comment about the necklace is what actually gets more of a reaction out of him, making him laugh. ] Usually I don't get jewelry on a first date... I like your ears too, by the way. Can I?
[ He lifts a hand and gestures, as though asking for permission before actually reaching out to touch. ]
no subject
[ She has always though humans of similar ages to be rather uniform in appearance, and those of different periods of development to be at extremes. Master Tamura had been going grey at the temples, his hands had been worn at the fingers and the fleshy pads of his palm; as she presses the skin below Jim's eye ( delicately, mindful of her strength ), she bares her teeth in a bright smile. Ever so curious, the silky give of human skin!
He wants to touch her in return, and as it would only be polite, the fin-like structure of her ear fans out and forward. Flexible and capable of voluntary motion, she gives it a little flick -- the motion resembling a fish taking off lightning-fast in the water. ]
I've always enjoyed collecting treasure. Hoarding it. When I learned the pleasure in seeing my family's eyes burn bright with joy when I gifted them with something I thought might suit them -- I also discovered I far prefer their happiness to my own greed.
[ So, she thinks of treasure as a gift she may one day give to another.
Also, she enjoys talking. ] Your ears don't move, do they? How do you express animosity or territoriality?
no subject
[ Humans are curious folk like that, but then every species out there has their own peculiarities; people who have even shorter lifespans than that of humans, for instance. He finds her curiosity endearing and exciting both, always keen on letting himself be explored, and he seems to be very much at ease with being touched too.
Taking the flicker of her fins as permission, he reaches out and traces a fingertip along the top arch, catching the tip very carefully between two fingers, index on the back of the fin while the thumb sweeps inwards, closer to where it meets her jaw. ]
I'll give you that, offering people gifts can be really rewarding.
[ His eyebrows raise at her question, and he chuckles, shrugging and pursing his lips. ]
Well, they do move a tiny bit. But I guess we express our emotions with our other facial features— our eyebrows, eyes, mouth, nose, jaw. Sometimes with our hands and our posture, too. We're not necessarily a territorial species, though, so we don't tend to express that quite as much.